Surely you`ve already heard of this game. With a large group
of streamers on Twitch, with at least 30 million copies sold, with a recent
record of 3 million concurrent players on Steam PUBG is one of the highlights
of the previous year. Yet as buggy and un-optimised as it is the game surely
earned its` record figures.
Thursday, 4 January 2018
Sunday, 26 November 2017
Plaid. Tooth and Tail. Baby`s first civil war
Tooth and Tail has simple mechanic to it. In fact, it is
probably the first strategy game that works really well with a gamepad. It
offers only one type of resource, only six units/structures per game that you
get to pick before the match, only four players max per map. Yet it is
surprisingly brutal and fast-paced with ranked (1v1) matches rarely going for
more than 15 minutes and a simple and minor miscalculation being your fatal
mistake that would cost you the match.
Sunday, 19 November 2017
Plaid. Destiny 2. The Rainbow Cake Simulator
//Introducing Plaid - my attempt to review games! Feel free to comment and challenge my opinion. I`d like to start off with one of the most recent entries to the FPS world, Destiny 2.
Imagine a cake. Beautiful on the outside yet bland and tasteless on the inside. In short, that sums up my thoughts of Destiny 2. It doesn`t really try to push the limits both story and game mechanic-wise. It feels as if Bungie set out to make a game that wouldn`t fail at any cost and in doing so sacrificed any attempts to make it a classic. Anyway, let`s take a closer look.
Imagine a cake. Beautiful on the outside yet bland and tasteless on the inside. In short, that sums up my thoughts of Destiny 2. It doesn`t really try to push the limits both story and game mechanic-wise. It feels as if Bungie set out to make a game that wouldn`t fail at any cost and in doing so sacrificed any attempts to make it a classic. Anyway, let`s take a closer look.
Saturday, 18 November 2017
A year later
Hello!
It has been quite a while since I last wrote anything here. Reason to that is that I was busy with other things, games included. So I would like to share my view on the games that I`ve played in the last months. Stay tuned!
It has been quite a while since I last wrote anything here. Reason to that is that I was busy with other things, games included. So I would like to share my view on the games that I`ve played in the last months. Stay tuned!
Friday, 30 December 2016
Bērzpils. Project halted.
Hi! Hope you`re having a wonderful time. I just wanted to let everybody that`s following the progress know that the project is currently not being worked at due to other commitments IRL. That doesn`t necessarily mean that it won`t be finished (at least to the state of version 0.5). All it means that the work will resume some time in 2017. I won`t throw out any approximate release dates as I have before since I probably won`t follow it anyways :)
In any case, sorry if I`ve caused inconvenience to you.
Happy holidays!
Peace!
Monday, 31 October 2016
Saturday, 10 September 2016
Bērzpils. Devlog 5
Well, this is awkward. 6 months after the previous devlog, I`m here to tell you that the progress is, well, pretty slow. I`m already missing the intended release time in October and will probably have to move it further towards the start of December. In my defense: I`m pretty busy IRL, as I have been since March, actually.
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