Simple, short, pretty, cheery, CHERRIES!
Even if you`re not largely into point and click adventure
genre you might`ve heard the name Amanita Design, a small Czech studio that
delivered classics like Machinarium or Samorost. Their games are known for
wonderful and bizarre worlds full of likeable characters. This one is not an
exception.
The game has a collectible system where you get badges(?) for unlocking stuff. |
The game itself is about a black, fuzzy thing with an orange
hat and its love for cherries. There is no story besides that, just a
collection of random levels where the protagonist`s cherry is taken away and we
as the player must help retrieve it. This is reminiscent of old Roadrunner and
Coyote cartoons, where the main character of the story is constantly bent on
achieving its goal but never quite does.
The game is simple and very short. It took me around 1.5
hours to complete with checking the tip card once (instead of almost constantly
when it came to later levels of Machinarium). This leads me to believe that the
main demographic is thought to be children.
Cherry being the end goal of any level or the whole game. Quite deep and meaningful, actually. |
Aesthetically the game is simpler with barely any background,
but is still pleasing with a delightfully weird world around the protagonist
that it fits in perfectly. The game presents a lot of adorableness and visual
gags, coupled with nice and wacky soundtracks.
Levels are simple. Nothing a few clicks here and there cant solve. |
Personally, I consider a price tag of US$10 a bit too high
for a short game, but other than that it provided me with an entertaining
evening. 8/10 personal score,
definitely a fun game to explore.
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