Friday 30 December 2016

Bērzpils. Project halted.



Hi! Hope you`re having a wonderful time. I just wanted to let everybody that`s following the progress know that the project is currently not being worked at due to other commitments IRL. That doesn`t necessarily mean that it won`t be finished (at least to the state of version 0.5). All it means that the work will resume some time in 2017. I won`t throw out any approximate release dates as I have before since I probably won`t follow it anyways :)

In any case, sorry if I`ve caused inconvenience to you.

Happy holidays!
Peace!

Monday 31 October 2016

Bērzpils. Devlog 6



Before we begin, I`d like to say thank you to everybody that`s following the progress!

Saturday 10 September 2016

Bērzpils. Devlog 5



Well, this is awkward. 6 months after the previous devlog, I`m here to tell you that the progress is, well, pretty slow. I`m already missing the intended release time in October and will probably have to move it further towards the start of December. In my defense: I`m pretty busy IRL, as I have been since March, actually.

Sunday 28 February 2016

Bērzpils. Devlog 4


New devlog! Some changes to existing areas and an important message to take away.

Saturday 23 January 2016

Bērzpils. Devlog 3


Release stats, statements regarding the map and some plans for the future.

Monday 4 January 2016

0.4 Fix

Hey everybody!

Looks like I goofed :) If you have any errors (like tiles not loading) be sure to apply the fix below.